One Basis to Animate Them All: Gaussian Blendshape Distillation for Real-Time Avatars
By Ramazan Fazylov · Paper · cs.CV
3D Gaussian avatars support fast rendering, however, their real-time animation is often challenged by the costly neural inference. We address this bottleneck and show that the animation of pretrained avatar models can be closely approximated by a linear combination of identity-in
Tags: Cs.cv